Flavius Belisarius was a Byzantine general who lived during the 6th century AD. He is often considered one of the greatest generals of the Byzantine Empire. Belisarius is known as one of the “Last Romans” – one of the last individuals to embody the virtues of the Roman Empire.
Flavius played a key role in Emperor Justinian's plans to reconquer the Mediterranean territories previously controlled by the Western Roman Empire, leading imperial armies against the Sasanian (Persian) Empire, the Vandal kingdom of North Africa, the Ostrogothic regime of Italy, and the barbarian tribes invading Constantinople.
Initially a member of Justinian's guard, Flavius came to the emperor's attention at an early age and was appointed his first commander at the age of 25. Not much is known about Belisarius' personal life, but there were two main motivations that guided his actions; loyalty to the emperor and love for his wife, Antonina. Despite the inconsistent treatment he received from Justinian, Belisarius' loyalty never wavered and his loyalty has gone down in history as one of the noblest elements of Justinian's reign.
Belisarius Prime Skills:
Shield General
Active Skill Rage Required: 1000
Deals direct damage to the target army (damage factor 2400). For the next 2 seconds, causes the target army to lose 50 rage points every second. If the target army is surrounded, inflicts an additional 5-second Deception effect on the target army (the rage required to cast the active skill increases by 200 points).
Upgrade Overview:
Direct damage coefficient: 1200/1500/1800/2100/2400
Rage Reduction: 25/30/35/40/50
Increased Rage Requirement: 100/120/140/160/200
Chase
Passive skills
Cavalry gains 30% attack and 20% march speed. When out of combat, cavalry in the army gains 60% march speed for 5 seconds.
Upgrade Overview:
Cavalry Attack Bonus: 10%/15%/20%/25%/30%
Cavalry march speed bonus: 4%/8%/12%/16%/20%
Cavalry march speed bonus (out of combat): 10%/20%/30%/40%/60%
Reckless Battle
Passive skills
Cavalry increases defense by 25%. If the troop is in the field, each basic attack has a 10% chance to deal additional direct damage to the target (damage multiplier 500). Cooldown: 5 seconds.
Upgrade Overview:
Normal Cavalry Attack: 10%/15%/20%/25%/30%
Cavalry march speed bonus: 4%/8%/12%/16%/20%
Cavalry march speed bonus (out of combat): 10%/20%/30%/40%/60%
Scarlet Night
Passive skills
Troops take 10% reduced skill damage. If the troop is attacking another troop in the field and the target is below 80% health, the troop deals 30% increased skill damage.
Upgrade Overview:
Skill damage reduction: 2%/4%/6%/8%/10%
Normal skill damage: 10%/15%/20%/25%/30%
Roman Year
Professional Skills
If the target army is surrounded, the target's damage taken increases based on the number of armies surrounding it: – 4 armies surrounding it, all damage taken increases by 9%.
– When 3 armies surround, all damage taken increases by 6%.
– When 5 troops surround, all damage taken increases by 12%.