
Alp Arslan Information
Alp Arslan is an archer commander in Rise of Kingdoms who currently stands at the top of the meta, offering high versatility and a rich skill set. Alp Arslan's main strength lies in his design, which is specifically tailored for open-field combat.
Commander Review
Whether you are a free-to-play player or a high spender, Alp Arslan is well worth investing in. The main reason to invest in him even as a free-to-play player—especially if your main focus is archer units—is that he is built for the open field with massive damage output, which is crucial for battle success.
Commander Skills
Courageous Lion
Active SkillTarget Type: Single TargetRage Requirement: 1000
Deals direct damage to the target legion (Damage Factor 2000). This commander's legion also gains the Lionsoul effect for 10 seconds:
Applies 1 stack of Pierce effect to the target legion every 3 seconds. Targets affected by Pierce take additional damage every second for 5 seconds (Damage Factor 100). This effect can stack up to 3 times, and its duration refreshes whenever a new stack is applied.
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Direct Damage Factor: 1000 / 1200 / 1400 / 1600 / 2000
Additional Damage Factor: 50 / 60 / 70 / 80 / 100
Applies 1 stack of Pierce effect to the target legion every 3 seconds. Targets affected by Pierce take additional damage every second for 5 seconds (Damage Factor 100). This effect can stack up to 3 times, and its duration refreshes whenever a new stack is applied.
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Direct Damage Factor: 1000 / 1200 / 1400 / 1600 / 2000
Additional Damage Factor: 50 / 60 / 70 / 80 / 100
Oghuz Archery
Passive Skill
If this commander is leading an open-field legion①:
Their archer units gain 25% Health and 15% Attack.
For the first 10 seconds after entering battle, normal attacks have a 50% chance to apply 1 stack of the Pierce effect. Cooldown: 5 seconds.
The legion gains 10% additional incoming healing effects and 25% March Speed.
①: Legions not belonging to a rally/garrison on the map (excluding resource nodes). Upgrade Preview:
Archer Health Bonus: 5% / 10% / 15% / 20% / 25%
Archer Attack Bonus: 5% / 7% / 9% / 12% / 15%
Healing Effect Bonus: 2% / 4% / 6% / 8% / 10%
March Speed Bonus: 5% / 10% / 15% / 20% / 25%
Their archer units gain 25% Health and 15% Attack.
For the first 10 seconds after entering battle, normal attacks have a 50% chance to apply 1 stack of the Pierce effect. Cooldown: 5 seconds.
The legion gains 10% additional incoming healing effects and 25% March Speed.
①: Legions not belonging to a rally/garrison on the map (excluding resource nodes). Upgrade Preview:
Archer Health Bonus: 5% / 10% / 15% / 20% / 25%
Archer Attack Bonus: 5% / 7% / 9% / 12% / 15%
Healing Effect Bonus: 2% / 4% / 6% / 8% / 10%
March Speed Bonus: 5% / 10% / 15% / 20% / 25%
Double-Headed Eagle
Passive Skill
Every 5 times a debuff effect is inflicted, this commander's legion gains the Benevolence effect for 10 seconds:
Normal attacks have a 50% chance to select up to 3 non-target enemy legions surrounding the main target legion; these non-target enemy legions will suffer 2 debuffs already applied by this commander to the main target legion, including Pierce, Poison, Slow, and other regular debuffs apart from additional damage. Cooldown: 4 seconds.
Every 5 times a buff effect is granted, this commander's legion gains the Malevolence effect for 10 seconds:
Has a 50% chance to heal a percentage of slightly wounded units when dealing direct damage or true damage, equal to 20% of its Damage Factor. Cooldown: 3 seconds.
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Trigger Probability: 10% / 20% / 30% / 40% / 50%
Damage Converted to Healing Ratio: 5% / 8% / 11% / 15% / 20%
Normal attacks have a 50% chance to select up to 3 non-target enemy legions surrounding the main target legion; these non-target enemy legions will suffer 2 debuffs already applied by this commander to the main target legion, including Pierce, Poison, Slow, and other regular debuffs apart from additional damage. Cooldown: 4 seconds.
Every 5 times a buff effect is granted, this commander's legion gains the Malevolence effect for 10 seconds:
Has a 50% chance to heal a percentage of slightly wounded units when dealing direct damage or true damage, equal to 20% of its Damage Factor. Cooldown: 3 seconds.
Upgrade Preview:
Trigger Probability: 10% / 20% / 30% / 40% / 50%
Damage Converted to Healing Ratio: 5% / 8% / 11% / 15% / 20%
Parthian Shot
Passive Skill
When this commander is in an open-field legion:
When using an active skill, this commander's legion deals direct damage to the target legion (Damage Factor = number of debuffs on the target legion x 100, up to a maximum Damage Factor of 1000).
When this commander's legion deals skill damage, it has a 50% chance to take 10% less damage for 3 seconds.
Upgrade Preview:
Direct Damage Factor: 20 / 40 / 60 / 80 / 100
Direct Damage Factor (Max): 200 / 400 / 600 / 800 / 1000
Damage Taken Reduction: 5% / 6% / 7% / 8% / 10%
When using an active skill, this commander's legion deals direct damage to the target legion (Damage Factor = number of debuffs on the target legion x 100, up to a maximum Damage Factor of 1000).
When this commander's legion deals skill damage, it has a 50% chance to take 10% less damage for 3 seconds.
Upgrade Preview:
Direct Damage Factor: 20 / 40 / 60 / 80 / 100
Direct Damage Factor (Max): 200 / 400 / 600 / 800 / 1000
Damage Taken Reduction: 5% / 6% / 7% / 8% / 10%
Father of Conquests
Special Skill
When this commander's legion inflicts a debuff effect, affected targets suffer a 5% Defense reduction for 5 seconds. This effect can stack up to 2 times, and its duration refreshes whenever a new stack is applied. This effect can trigger up to 3 times per second, and each target legion can trigger the effect at most 1 time per second. Cooldown: 1 second.
When this commander's legion grants a healing or buff effect, targets that receive healing or buffs gain an additional 2% Defense for 5 seconds. This effect can stack up to 5 times, and its duration refreshes whenever a new stack is applied. This effect can trigger up to 3 times per second, and each target legion can trigger the effect at most 1 time per second. Cooldown: 1 second.
When this commander's legion grants a healing or buff effect, targets that receive healing or buffs gain an additional 2% Defense for 5 seconds. This effect can stack up to 5 times, and its duration refreshes whenever a new stack is applied. This effect can trigger up to 3 times per second, and each target legion can trigger the effect at most 1 time per second. Cooldown: 1 second.
Best Commander Pairings
Zhuge Liang
Hermann Prime
Shajar al-Durr
Best Formation
Wedge FormationTalent Tree Build
In most cases when using Alp Arslan alongside 2 or more archer marches, this is the recommended talent tree build. If you pair him with Hermann Prime, you will always set Hermann Prime as the primary commander.