Jing was born to an old enforcer family, receiving rigorous training since her early years. However, her parents went missing mysteriously in the midst of a mission, leaving her and her younger brother, Yao, to fend for themselves. In order to steer clear of enemies lurking in the shadows, Jing buried her familial ties and entered Jixia Academy along with her brother to become stronger. The trials she faced in the Hall of Mirrors in Jixia Academy granted her strength and glory, yet they were just the first step on the difficult path ahead. At least now she knows that, no matter what the future holds for her, she'll never stop moving forward...
Skills and Abilities
Casting mirror
(Passive)
When the main body and the mirror image cause damage to the enemy, they will leave 2 marks on the enemy. If the enemy has both marks at the same time, the shattering will be triggered and the enemy will receive 4% of the physical damage of the lost life. At the same time, the cooldown of the Jing's [Sharp Edge] and [Split the Sky] will be refreshed. After this effect is triggered, the Jing will temporarily lose this passive effect for 5 seconds, and 2 seconds during the ultimate move.
The Jing image causes 30% of the main body's damage and recovery. The farther the distance between the Jing image and the main body, the more damage and recovery it causes, which can increase to up to 80% of the main body (the Jing image can only cause 10% of the main body's damage to the defense tower).
Cooling
Cooldown: 9
The Jing quickly rushes forward and deals 175/210/245/280/315/350 (+80% extra physical attack) physical damage and 30% slowdown to enemies on the path, while strengthening the next normal attack, dealing an additional two times (+10% physical attack) physical damage.
When there is no Jing image on the field, a mirror image will be generated and rush forward together. The Jing image exists for 2 seconds and will copy all actions of the original body except the ultimate move.
Sky
Cooldown: 8
Deals 160/192/224/256/288/320 (+70% extra physical attack) physical damage to surrounding enemies and gains 50% acceleration for 1 second, which decays over time. Each target hit gains 60/76/92/108/124/140 (+24% physical attack) health recovery, and the recovery amount decays to 25% from the second target.
When there is no Jing image on the field, a Jing image will be generated to attack together. The Jing image will exist for 2 seconds and copy all actions of the original body except the ultimate move.
——A move that I practiced with Yao since childhood.
Transform
Cooldown: 40/35/30
The Jing and its mirror image rush towards each other. [Shift] is stored every 10 seconds, up to 4 times.
Shadow
Cooldown: 40/35/30
Jing flies forward and pulls enemies on the path to the center of the Jing space and freezes for 1 second. After reaching the farthest distance, the Jing space opens, and the main body and the Jing image fly out from both sides of the Jing. While the Jing space exists, [Move] gains 10/15/20 (+4% physical attack) health recovery for every 0.05 seconds of flight, and [Move] will gain a charge if it causes damage to the enemy. The Jing space exists for 10 seconds, and Jing gains 10/15/20% damage reduction in it. Leaving the Jing space early will destroy it.
After the Jing field is formed, 8 mirror fragments will be generated at the edge of the field. During this period, when the main body or the mirror image causes damage to the enemy, the nearest fragment will fly to the enemy and cause physical damage of 2% of the lost health.
Recommended Equipment
Recommended Arcana
Recommended Common Skills
Tips and easy combos to learn
When the Jing releases its ultimate move, you can use remote sensing to control the direction of the Jing's appearance, making it impossible for the enemy to predict its position.
In team battles, Jing's best role is to wait for opportunities to harvest enemies on the periphery.
Jing's threat to the back row is much greater than that to the front row heroes, so try to find the right opportunity to raid the back row squishy heroes.