[tintuc]
All Magic Equipment
Level 1 Equipment
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Spell Tome
+ 40 Magic Power
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Sparkling Sapphire
+ 300 maximum energy
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Sparkling Sapphire
+ Restores 10 energy/5s
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Sage's Codex
+ 30 Magic Power
+ 4% Cooldown Reduction
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Primal Scepter
+ 80 Magic Power
Level 2 Equipment
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Evolution Crystals
+ 400 Maximum Energy
+ 400 Maximum Health
Unique Passive – Hero Reward
When leveling up, you will recover 20% of your maximum health and maximum energy over 3s
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Sword of Glory
+ 30 Magic Power
+ 4% Cooldown Reduction
Unique Passive – Brutal
After using the skill, the next basic attack within 5s will deal an additional (50% Physical Attack + 30% Magic Attack) magic damage. Cooldown: 3s
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Grand staff
+ 120 Magic Power
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Evolution Crystals
+90 Magic Power
Unique Passive – Energy Wave
Hitting a target deals an additional 200 magic damage.
Cooldown: 5s
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Sattered Grail
+ 60 Magic Power
+ 8% Cooldown Reduction
+ Restores 20 energy/5s
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Grand staff
+ 70 Magic Power
+ 300 Maximum Health
Unique Passive – Clarity
+ 60 Magic Penetration
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Blood Clan's Grimoire
+ 75 Magic Power
+ 10% Cooldown Reduction
Unique Passive – Bloodlust
+ 20% Spell Vamp
Level 3 Equipment
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Scepter of Reverberation
+ 240 Magic Power
+ 7% Movement Speed
Unique Passive – Echo
Hitting a target will trigger a small explosion that deals (120 + 40% Magic Power) magic damage.
Cooldown: 5s
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Savant's Wrath
+240 Magic Power
Unique Passive – Annihilation
+ 30% Magic Power
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Mask of Agony
+ 120 Magic Power
+ 5% Cooldown Reduction
+ 800 Max Health
Unique Passive – Agony
Hitting a skill will cause the target to take 4 times more magic damage equal to 3% of current Health over 3s (Maximum damage to jungle monsters is 200)
Cooldown: 2s
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Twilight Stream
+ 140 Magic Power
+ 10% Cooldown Reduction
+ 500 Max Health Unique
Passive – Purify the Demon
Dealing damage to enemy champions, you will receive 14 ~ 28 magic penetration for 4s. Stacks up to 10 times
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Void Staff
+ 240 Magic Power
+ 500 Maximum Health
Unique Passive – Devastation
+ 40% Magic Penetration
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Insatiable Tome
+ 180 Magic Power
+ 10% Cooldown Reduction
+ 1000 Max Health
Unique Passive – Bloodlust
+ 25% Spell Vamp
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Tome of Wisdom
+ 400 Magic Power
+ 10% Cooldown Reduction
Unique Passive – Seal
For every 100 Magic Power, damage increases by 0.8% (Max 12%)
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Splendor
+ 160 Magic Power
+ 10% Cooldown Reduction
Unique Activation – Seal
Activate to become invulnerable and immobilized for 1.5 seconds.
Cooldown: 90s
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Holy Grail
+180 Magic Power
+ 15% Cooldown Reduction
+ 500 Maximum Health
Unique Passive – Sage
Restores 1% of maximum energy every second. If full energy, restores 1% of maximum health every second.
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Golden Blade
+ 20% Attack Speed
+ 160 Magic Power
+ 5% Movement Speed
Unique Passive – Precision
Basic Attack Damage + 60
Unique Passive – Excalibur
Gain 10% Attack Speed when basic attacks hit a target. Lasts for 5s and can stack 2 times. When 2 stacks are reached, basic attacks deal an additional (30% Magic Power) magic damage.
Cooldown: 0.2s
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Stave of Sorcery
+ 180 Magic Power
+ 500 Maximum Energy
+ 500 Maximum Health
+ 8% Movement Speed
Unique Passive – Brutal
After using a skill, the next basic attack within 5s will deal an additional (30% Physical Attack + 50% Magic Attack) magic damage.
Cooldown: 3s
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Augur's Word
+ 140 Magic Power
+ 500 Maximum Energy
+ 1000 Max Health
Unique Passive – Hero
When the champion levels up, he will recover 20% of his maximum Health and maximum Energy over 3s
Unique Passive – Omen
Gain (40% Magic Power) Physical Armor and Magic Armor. Armor amount will not exceed 230
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Ardent Dominator
+ 200 Magic Power
+600 Maximum Energy
+Restores 15 Energy/5s
Unique Passive – Energy Shield
When health is lower than 30%, control will be immediately released, at the same time receive a shield that absorbs (500 + 150% Magic Power) damage and increases movement speed by 30% for 4s.
Cooldown: 90s
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Breakthrough Robe
+ 160 Magic Power
+ 1000 Max Health
Unique Passive – Cocoon Break
Within 1000 range, the closer the champion is to the attacking enemy, the lower the damage received, up to 5% damage reduction. For every 100 magic damage, increase 1.5% damage reduction, up to 20%.
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Frozen Breath
+ 160 Magic Power
+ 5% Cooldown Reduction
+ 600 Max Health
Unique Passive – Cold
Skill hits will reduce enemy's movement speed by 20% for 2s
Unique Passive – Frostbite
Hitting enemy champions deals an additional 120 - 400 magic damage to slowed targets.
Cooldown: 5s
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Venomous Staff
+ 240 Magic Power
+ 5% Cooldown Reduction
+5% Movement Speed
Unique Passive – Mortal Damage
Damage to target reduces healing by 50% for 1.5 seconds (damage from basic attacks will cause the effect to last 3 seconds)
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Moon Goddess
+ 160 Magic Power
+ 10% Cooldown Reduction
Single Activation – Protection
Activate to become invulnerable and immobile for 1.5 seconds. After the effect ends, you will gain 60% movement speed and decrease over 2 seconds while recovering (1000 + 100% Magic Power) health.
Cooldown: 90s
(Equipment can be purchased from the 20th minute of the match or when 2 respawns have been used up)